Rules for the Day
The #1 rule is to play safely and have fun. This is a less competitive atmosphere than normal, due to the costumed players.
Players should wear costumes with good visibility and run carefully to protect themselves and their opponents.
Winning is secondary, and it is expected that players will only be semi-competitive while trying to play in costumes.
The scoring will have a bonus point system applied to it to promote costume wearing:
If a player in a costume throws for a score, their team will get a bonus point.
If a player in a costume catches a score, their team will get a bonus point.
A single score could turn into 3 total points! 🤯
There will be a small prize for the top costume for each team in each game that will be given by the opposing teams throughout the day (FYUL will be providing these to the teams). These are in addition to any Spirit awards that the teams would give out normally.
Structure:
Games are 35 minutes long.
The final point warning happens 30 minutes in, then the teams have 5 minutes to get the final score to end the game before the hard time cap.
There are 4 rounds, each team has 1 bye (kids are encouraged to cheer on all of the playing teams during their byes).
In the final round, we combined the Newton teams and Hopkinton U14 teams each into a single MEGA team to play each other.
The teams can sub anytime during the game to maximize subbing, even mid point.
This MEGA team is to avoid having to give a couple of teams a 2nd bye.
During the final game, the Framingham U14 teams will play a scrimmage with their U8 teammates on a 6th field.